# Energy System

Energy is required to earn tokens and Mystery Boxes, with every 1 Energy equating to 5 minutes of running session. Energy replenishment begins only after acquiring an NFT Sneaker. Users select a Sneaker, then press Start to begin.

Ensure you have Energy before moving, as no tokens are earned with zero Energy

Energy is refilled globally (for all players) at the same time, 4 times a day (i.e. every 6 hours) at these times:&#x20;

**1:00 AM, UTC / 7:00 AM, UTC / 1:00 PM, UTC / 7:00 PM, UTC**&#x20;

Once the Energy bar is full, refills stop and the existing energy has to be used first in order to receive the next refill.&#x20;

Maximum Energy can be achieved by holding more Sneakers in a given Realm.&#x20;

The maximum Energy for any realm is 20 energy, and an account can have a maximum of 60 energy (20 energy across 3 Realms). The calculation is as follows (assuming all sneakers are Common Rarity):

| Sneaker No. | Energy | Activity time (min) |
| ----------- | ------ | ------------------- |
| 1           | 2      | 10                  |
| 3           | 4      | 20                  |
| 9           | 9      | 45                  |
| 15          | 12     | 60                  |
| 30          | 20     | 100                 |

Bonus Energy (cumulative) for Higher Quality Sneakers:

* **Uncommon Sneaker:** +1 Energy
* **Rare Sneaker:** +2 Energy
* **Epic Sneaker:** +3 Energy
* **Legendary Sneaker:** +4 Energy

**EXAMPLE 1:**

1 Uncommon Sneaker + 1 Common Sneaker = 3 Total Energy (2 Base Energy + 1 Bonus)

**EXAMPLE 2:**

2 Rare Sneaker + 1 Common Sneaker = 8 Total Energy (4 Base Energy + 4 Bonus)

**Marketplace Listings and Transfers:**

* Listing a Sneaker on the Marketplace results in a loss of Energy and a reduction in Maximum Energy Cap.
* Transferring a Sneaker between accounts triggers a Cooldown period during which the Sneaker cannot be used.
